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Riventale updates

Each Riventale update, newest first. The game updates itself: open riventale.world and you have the latest.

Latest

Version 1.8.4

  • The front page of riventale.world: the name, Play, and cards for the guides.
    A front pageRiventale has a front page: what it is, the guides, and Play.
  • Old links go straight to the game.

Version 1.8.3

  • A card at the top of the screen: A gift arrived, Cinder Hood, with Say thanks and OK.
    Gifts arriveA gift of looks now reaches your friend.
  • Signing in with Google now works on phones.

Version 1.8.1

  • The title menu with a card: Update ready, your worlds are kept, and one button, Reload.
    Update readyA tab left open learns of a new version before it joins. One tap reloads.
  • Torn Pages in the bag, each drawn as a torn parchment with a gold glint.
    Every page wholeTorn Pages XVII to XXIV carry their parchment at last.
  • Rail Carts feel the slopes: they roll down them, and climb with a push.
  • Torches, flowers, rails and signs go down where you stand.
  • Keep a Kinhold on our server? Sign in on any device and you are its keeper there too.
  • A look you own that was renamed keeps its place in Looks, and Looks names it once.
  • On a phone or tablet, Jump answers the quickest tap.
  • One Block catches whoever stood on it when it returns, whatever the world’s gravity.
  • New command: /phase sends One Block back to any phase already reached.
  • The bag’s, chest’s and Settings’ buttons take a thumb; the chat line stays above the keyboard.

Feature updates

  • The title menu: Worlds (Kinholds, The Riven Lands, Players’ worlds) above Games (Custom games, Looks).
    The Worlds and Games updateVersion 1.8 · October 2026The title menu by what you want to do: Worlds (Kinholds, the Riven Lands, Players’ worlds), then Games, with Emberhold leading Custom games. Full screen on phones and tablets, the thumb fan, hold to break, the Lens by touch and left-handed play. New names: Kinholds, Forgebreak, the Firstfolk.
  • At night a Lever thrown: a line of Thrumthread burning orange across the stone to a lit Thrumlight and an open door.
    The Thrum updateVersion 1.7 · October 2026The thrum moves stone: Heavers and Haulers, Chutes and the Sorter, the Detector, and the Blastcharge. Herds that breed and follow a Tether. Hail and sandstorms. The Heart: four last Torn Pages. Clocks and notes, and a Kinhold kept by your own rules.
  • Dawnbrand in a Firstfolk Reliquary’s vault: its blade blazing gold on the stone floor before the heart plinth.
    The Kept updateVersion 1.6 · October 2026Seas past the spawn lands. The Kept: three relics, one of each in a world. The Lightless, hunters the Shadow drained. Twenty-eight creatures, the Roadhorn to ride and the Mistray to carry you. Isles found, one lobby for every round mode, and the Echoes to fill it.
  • The Cinderwrack under the Firstfolk Wastes’ rust-red sky: a burnt tower of slate brick over black crust, magma glowing at its foot.
    The Cinderwrack updateVersion 1.5 · October 2026The Tempest fights in a thunderstorm. The emote wheel: salute, kneel, raise a war cry. The Cinderwrack, where the Firstfolk city burned, and the Siphonworks deep beneath it. The Fish Compendium, the Sealed Chest, Gloomseer Lenses, rails that turn and climb, and gear that glows by its level.
  • The Firstfolk Forgeholds: four team isles over the cloud sea, each with its Homefire, its Forgewell and its Armoury.
    The Sundered Sky updateVersion 1.4 · October 2026Vesselfall: every body changes hands each minute. Forgebreak and Riftfall beside Emberhold over the cloud sea. Riftways, courses of leaps in any world, and the Makers’ Trial. Isembard’s Shadow, solid only in the light. A torch in hand, marks for your company, a gamepad, and twenty more comforts.
  • A cottage of boards and fieldstone in a meadow, framed by the Lens in a gold box, its corners marked.
    The Builders updateVersion 1.3 · October 2026The Builder’s Lens: mark a box, fill it, copy it, set it down turned, shape the land, keep blueprints. Fences, walls, gates, trapdoors, panes, scaffolding, signs, shelves, chairs, tables and carpets. Creative worlds. The Rivenmaw, the Slagcaster and the Waned hunt the night, and the Rime Sovereign breaks into the Breaking Tide.
  • Players’ worlds: under New, Cloudspire by its owner, a Sky Islands world with no one in it yet, its picture beside it and Report at the edge.
    The Open Gates updateVersion 1.2 · October 2026Players’ worlds: the worlds their keepers have opened to everyone, joined with one tap and no code. List a world of your own with a name and a line of its tale. Report a chat line, a world, a cairn’s or a chest’s name where you see it.
  • The Riven Isles from above: four broken isles round the shattered Crystal, bridges between them, the cloud sea far below.
    The Emberhold updateVersion 1.1 · October 2026Emberhold, the first round mode: eight players in four Element teams, a Homefire each over the cloud sea, one kit of spells and Skystone, the Hearthgate, Embers for looks and seasonal ranks. Worlds of your own: Sky Islands, One Block, SMP, Flat, One Land and Archipelago, with world switches. The satchel of six and the bag remade.
  • A great forest of oaks and birches round a sunlit glade, the roof of a cabin below.
    The Gatekeeper updateVersion 1.0 · October 2026A compass that takes you home, the coordinates beneath it. Your private world in your hands: a New code that shuts out the old one, and /kick for its owner; bans that show the day they end, with Appeal; news on the title menu when the server needs upkeep; moderators who know a repeat offender at once; and steadier play.
  • A forest at midday: great oaks on twin trunks, their crowns heaped on branches you can see.
    The Forests and the Deep updateVersion 0.9 · October 2026The land remade: great forests whose trees fall whole to an axe and grow back; deep caves of glowcaps, still lakes, geodes and a buried Firstfolk gallery; storms, lightning, snow, ash and rainbows; Lens Foundries guarded by Brass Wardens; the Shellback, the Shard-Halo Archer and Elemental Gloops; the Path and its Dawn errand; friends as they play; and a way to report a player, with the rules behind it.
  • Blazewrought, a Shardborn of dark stone veined with fire, 48 blocks tall, standing over the land, a player at its feet.
    The Shardborn updateVersion 0.8 · October 2026Four Shardborn, giants of living land 48 blocks tall, asleep in Shard Cradles across the Elemental World: wake one, break its knees, climb to its heart, and earn its Shard, a Shardmantle, the Shardfall Cape and the title Shardbreaker. And every everyday creature rebuilt, no two alike.
  • A player casts Stonewake: a ridge of stone tears up along the ground to a pig, its edges glowing green.
    The Magic and Paths updateVersion 0.7 · October 2026Four spells, Rimeshard, Cinderbolt, Stonewake and Squall, cast from a Dawnspar Focus for Ether; the spell book and spell levels; two earned spell trails; the Firstfolk Lens Lectern, which enhances weapons, tools, armour and spells; four callings, each with a first kit and an outfit; and a pause menu with Invite friends and Leave world.
  • A Hearth Pot: an iron pot sunk into a brick hearth, the fire showing below.
    The Hearth and Harbour updateVersion 0.6 · October 2026The Hearth Pot and eleven dishes, learned by cooking or from Recipe Scraps; fishing, with a catch table, night fish and three trophy hats; buckets for water, lava, pitch and acid, and milk that clears every effect; the Live Heart; Fishing Cutter wrecks and Firstfolk Reliquaries; and a new title menu: Continue, Kinholds, The Riven Lands and Looks.
  • The Crowned Wyrm, a winged dragon of black stone, over its arena with an element pillar behind it.
    The Bows and Keepers updateVersion 0.5 · October 2026The Recurve Bow, the crossbow and four elemental arrows; daggers and the backstab; the Draw button on touch screens; every Keeper rebuilt in its true shape; and the Elemental Core’s last shape, the Crowned Wyrm, with its ending, the Riven Circlet and the title Champion.
  • A player in a meadow, gold motes rising round them.
    The Sun Shield updateVersion 0.4 · October 2026Seventeen effects with names of their own, the Sun Shield, food effects, Nightsight and three Wards; your character outlined, shaded and blinking; sparks for the big moments, and auras earned from the Keepers; banners in ten colours.
  • The Friends window: two friends online, each with a Join button.
    The Friends updateVersion 0.3 · October 2026Friends with friend codes, Kinholds, open gates and private worlds, the Songstone, Keeper’s Marks and the shop, the Journal, the compass ribbon and danger hints, touch controls you can arrange, and fixes.

Earlier

The opening scene, retold · October 2026

Version 0.2.1

  • The opening scene told again, with weight: new narration, and no talk beeps under it.

The Looks update · October 2026

Version 0.2

  • Looks: new faces, hair, clothes, gear and three saved outfits.
  • Bosses rise in short scenes the first time you meet them, and again when they turn to their second forms (single player; Settings > Video > Boss cinematics).
  • Painted textures for every block, with variants, and animated lava, magma, gems and crystals.
  • 12 new tracks, with short gaps between them.
  • Online worlds hold up to 40 players. The first Play Online plays the opening scene first; online, the pause menu says Leave world.

The first release · October 2026

Version 0.1

  • The first live release on riventale.world: single player in your browser, and Play Online in a shared world.